TO Minecraft mad scientist has recreated The legend of Zelda In-game block sandbox without 3rd party mods or resource packs. Fan and YouTuber C1OUS3R, who has also done Sonic the Hedgehog and Super Mario Bros. inside Minecraftit took almost a month to create the tribute to Zelda.
The developer used command blocks, custom textures, and other in-game features to recreate the 1986 NES classic. “I use Blockbench to create a flat version of Link from all sides so I can rotate him around and make it look like he’s looking in all directions.” , explained C1OUS3R in a production video. “I would do a Voxel model like I did in the previous games, however it’s pretty seamless and takes 30 times as long, and I don’t really have time for that.
“Then I superimposed this model over a carved gourd which is one of the items you can wear on your head in Minecraft. I then make the player invisible so it looks like you’re controlling Link. Then using the datapacks function folder, which is just command blocks in written form, I can detect which direction the player is moving based on the armor supports and rotate the model to make it look like it’s moving. . Then I just animate the textures and boom. You have a controllable link.
C1OUS3R said in Reddit (through my city) will release the playable creation, which runs through the first boss fight, once its YouTube video gets 5,000 likes. (It has over 500 at the time of publication.) The developer says that he eventually wants to release a full game engine inside Minecraft. “It’s much easier to understand than something like Unity. I believe Minecraft it has the ability to really help people get started in game development.”
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