It's been a long time coming star field players. Bethesda's version of science fiction Skyrim It was originally released last summer, and while there have been some updates and improvements since then, it took over a year for the game to get its first major expansion. This lead-up means the stakes are high. Shattered space – which is an excellent addition to the game that also feels incredibly underwhelming. After a promising setup, it ends up being more of the same.
Things begin, as they often do in expansions, with a distress call. This takes you to an abandoned space station that is filled with ghostly apparitions and eventually takes you to the home planet of House Va'ruun, a religious sect that worships a giant snake. There, you will discover that the Va'ruun have been beset by a calamity that has caused some members to disappear, others to become violent specters, and a series of other strange and disastrous occurrences in and around their main city. After a ceremony that truly converts you to the church, your job turns to solving the mystery of the calamity and helping the House put things in order.
(Note: technically you can access Shattered space at any time after star fieldThe initial mission, but Bethesda recommends being level 35 or higher to complete it. I played a New Game Plus save at level 32 and didn't really have any problems.)
It's a great premise that promises all kinds of cosmic horror. The planet you'll explore is rendered in striking red and purple, filled with strange glowing growths, bubbles where gravity doesn't exist, and eccentric creatures that would look at home on no man's sky. The main town, which looks like a cross between a frontier town and an ancient temple, is filled with people struggling with turmoil, whether it's the loss of loved ones, food shortages, or a crisis of faith.
Shattered space He is also known for being incredibly focused. Although much of star fieldThe appeal of has been the grand scale of its universe; Here, you're limited to a single planet packed with things to do and see. It is reminiscent of the largely independent distant port expansion for consequences 4.
This results in some great stories, particularly in the side quests, where you have to do everything from investigate a haunted orphanage to hunt down a cattle rustler. At first, the religious sect seemed distant and difficult to understand. But it eventually became clear that despite their complete isolation and their belief in a great snake, they were all just people struggling to get by. Even simple missions give you a new insight into the human side of this group, which, in general, star field campaign, is largely branded as a sect of violent fanatics.
But the way you do that is typical. star field (and Bethesda) stuff. Quests allow you to fight dungeons, collect or deliver items, and occasionally talk your way through problems. There's a new backdrop, but nothing much has changed in terms of the structure or the moment-to-moment experience of star field. Those alien monstrosities are simply more enemies to fight; the ghostly specters are just more soldiers shooting at you. At the very least, the fetch missions are a good opportunity to test out the new buggy.
There is nothing particularly wrong with Shattered space. And if you're just looking for more star fieldthat's exactly what it is, only in one of the most visually and narratively interesting locations in the game. But after all this time, I can't help but want a little more than just further. Shattered space It had the potential to be strange, creepy, and different, but it looks like players will have to keep waiting for something that feels truly new.