The last installment of the interactive rarity of Blendo Games, Superficial, It must arrive at Steam on April 30, after almost seven years of development. Superficial It is a science fiction shooter in the first person, but it is not seen (or does it smell?) Like any of the dramatic space operas or precision -based realistic games that generally flood this genre.
Superficial It takes place in a futuristic load spacecraft administered by an insurance corporation and full of the value objects of your customers, and you are the crio -frozen safety officer in case something goes wrong. Space pirates ambush the ship, defrost their body and a non -linear game of shots, pickled, sabotage and smell, all presented in the 3D style blocked of blendo.
Superficial It has a mixture of puzzles, comedy and crazy action scenes, and together with the first -person weapons game, there is a mechanic of sneezing and a stinking system that sometimes leaves small smelly clouds in its path, alerting the nearby pirates About his presence. It is like Kingdom Come: Deliverance 2but with less medieval peasants and many more space cats. Do we mention that there are a lot of cats that you have to save on the ship? Because there are, and some of them are dressed in small jeans.
For smell mechanics, players become stinking only when it makes sense narratively, such as when they are expelled from the ship's garbage outbreak along with all fish bones and rotten things. Your clouds of smell decrease once you discover how to wash. Sneezes follow a similar logic in the game.
"If you drag through a dusty breathtake, your small level of sneeze air will increase, then it will make a great sneezing noise," Chung told Engadget in 2021. "And there is a pepper bag that we have. If you shoot it, a large cloud of pepper flies. You can pick up a pepper bag and throw it to someone and start sneezing."
Superficial It is the most focused on the action that Blendo has done. The independent study, led by Brendon Chung, has a line of titles awarded to its credit, included Quadrilateral cowboy, Gravity bone and Thirty Love Flights. These titles tend to highlight intelligent puzzles and polygonal oddities, and Superficial It is the first Blendo project to present a first -person handle mechanic.
That does not mean that the development of FPS is a new idea for Chung. Began in the development of the game customizing the levels in Condemn, Earthquake, half -life, Quake 2 and Doom 3 When I was a child, and the SPF games are often what is attracted as a player. You are still using ID modified port software Doom 3 Motor, Idtech4, to do Superficial.
"I have played as one billion of fps games because I really enjoy them," Chung said in 2021, "But I feel that there are much that can be explored and that I would like these games to explore." You know, as well -dressed cats and stinky systems.

When we talk to Chung four years ago, the Frequent skin question page read, "Is Superficial I will take more than 4 years of development time as your previous game Quadrilateral cowboy?" And the answer was, "I hope not." Today, there is a "(Update: oh …)" Added to that answer. Development on Superficial It began around July 2018, according to frequent questions.
Superficial It is published by Annapurna Interactive and goes to Steam on April 30. A new demonstration is Live now in Steamas part of the Steam Next Fest Hullaballoo. Steam Next Fest extends from February 24 to 1 PM ET until March 3 at 1 PM ET, showing a lot of demonstrations of games and knowledge of developers in the store.
This article originally appeared in Engadget at https://www.engadget.com/gaming/pc/blendo-games-oddball-sci-Fi-Skooter-skin-deEp-hits-pc-on-april-30-173010803.html ? SRC = RSS