Mainframes It is a perfect example of a game with an intelligent idea that will not overcome your welcome.
In the new independent platform game, you play as an adorable floppy disk that crosses computer desktop computers. The aesthetics is ridiculously lovely: the many characters sprinkled throughout the game are Such a nice damageAnd the levels are full of applications and desk icons that serve as pads or gears to change things at levels. Everything overlaps in pixelated landscape funds that differ between worlds. And everything is backed by a catchy soundtrack of Chiptune that really sells the atmosphere.
It is a great premise and Mainframes It takes the idea one step further by regularly manipulating the computer windows by clicking or dragging them as it would with a real mouse. So, for example, if you cannot reach a distant shelf, you may be able to get on the window of a computer with a platform and drag that window to the shelf so you can reach it. Also “select” certain windows to activate functions such as Flipping Gravity.
In the course of the game, you will assume puzzles of progressively more difficult platforms that require timed jumps with precision and manipulation of windows in several ways. There are many different approaches to explore each level, and it is worth combing them to see everything I can. One of my favorite sections made me recover scarves for a clock with a cold. Sometimes, I found a cup of coffee preparing coffee in a coffee maker. Once, I even ran into a photo commemorated someone's dog.
Some of the platform puzzles are quite difficult. But when you fail in a jump or you find an obstacle, you reappear immediately, so it is easy to throw yourself in a challenge as many times as you need to overcome it. I could jump some rooms when I was intelligent about where I was jumping, and although I felt very proud of myself, I have a feeling of the game developers intentionally designed some of those shortcuts. You can also activate accessibility characteristics such as invincibility or infinite jumps to cross anything that cannot happen, and I am not ashamed to admit that I did it for a handful of areas near the end of the game.
While playing MainframesI kept making comparisons with Sky blue. Both are smart platforms with excellent vibrations that can be quite difficult, but because recharges are so fast, repeated failures are not too bad. And both games feel their ideas play exactly where they need. I surrounded credits in Mainframes In just under four hours, and the experience felt good.
Mainframes It is now available on Nintendo Switch and PC.
(Tagstotranslate) Entertainment