If you pay the premium to play Indiana Jones and the Great Circle At the beginning of the PC, the game will not initially include full ray tracing. The game's early access period for Premium and Collector's Edition buyers begins today at 7 p.m. ET, but full ray tracing won't be added until December 9, when the game launches for everyone else.
“Upon release of the update, shadows, reflections, and global illumination will be accurately rendered in Indiana Jones and the Great Circle using Full Ray Tracing, raising the image quality.” Nvidia says in a blog post. And DLSS Ray Reconstruction “is coming soon,” according to an emailed media alert.
The late addition of graphics options could hurt Early Access buyers, especially considering that Early Access isn't cheap: the Premium Edition, for example, costs $99.99, a $30 increase over the standard $69 price. .99 of the game.
The game already has significant PC specs, including the fact that GPU hardware ray tracing is required even at a minimum. Jim Kjellin, CTO of great circle Developer MachineGames gave us a reason why that's the case:
Indiana Jones and the Great Circle It uses a technique called global illumination to illuminate the environment and characters. Our MOTOR engine, used by MachineGames, uses hardware ray tracing to calculate this. While this isn't what gamers typically think of as “ray tracing,” it requires compatible hardware to do it efficiently and in high fidelity.