Advantis exhibited his latest innovation, Eduverse+, at the 2025 Future of Education technology Conference (FETC). Taking place from January 14 to 17, at the Orange County Convention Center in Orlando, Florida, attendees can explore Eduverse+ and other innovative educational tools in the Classvr Stand #1177.
Eduverse+ is designed to improve the Avantis Classvr headphones. It provides access to four new content suites that train educators to transform learning into the classroom with dynamic and immersive experiences of virtual reality. These resources aim to boost students participation, deepen understanding and make learning more interactive and memorable.
Eduverse+ Includes:
● Eduverseai: Revolutionary lesson planning with content generation with ai. Educators can create personalized learning trips where students can explore and participate in personalized virtual worlds.
● Wildworld: experience immersive 360 ° wildlife videos, narrated films and “wild fact” resources, which show more than 200 species. Bold by the main conservationists, Wildworld provides captivating ways to explore the natural world.
● Steam3D: Improves steam education (science, technology, engineering, arts and mathematics) with more than 1,100 realistic 3D models. From microscopic biological structures to interactive simulations, students can experience practical learning as never before.
● Careerhub: Close the gap between education and workforce with professional exploration with VR. Immers students in real world's professional experiences through 360 ° VR videos that show exciting roles in the work sectors on request. From steam -based roles to qualified trades, students will obtain a deeper understanding of daily tasks and responsibilities involved in several careers, allowing them to make informed decisions about their future.
“Eduverse+ offers new and exciting experiences of virtual reality and ar that meet the evolution needs of teachers and students,” said Huw Williams, CEO of Avantis Education. “With Eduverse+, students can use ai to turn their own ideas into 360º images, explore various biomes and needs in evolution of teachers and students,” said Huw Williams, CEO of Avantis Education. “With Eduverse+, students can use ai to convert their own ideas into 360º images, explore various biomes and 360º wild life, access to interactive 3D models to help you understand complex steam issues and use VR to explore the tracks professionals. Open new possibilities to support instruction at many levels and invite anyone in FETC to visit us at Stand #1177 to experience it by themselves. ”
Eduverse+ is available as an improved subscription with Classvr. Get more information at https://www.classvr.com/eduversePlus/.

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