Advantis introduced its latest innovation, Eduverse+, at the Future of Education technology Conference (FETC) 2025. It will take place January 14-17 at the Orange County Convention Center in Orlando, Florida, and attendees will be able to Explore Eduverse+ and other innovative educational tools at ClassVR booth #1177.
Eduverse+ is designed to enhance Avantis' award-winning ClassVR headsets. Provides access to four new content sets that allow educators to transform classroom learning with dynamic and immersive virtual reality experiences. These resources aim to boost student engagement, deepen understanding, and make learning more interactive and memorable.
Eduverse+ includes:
● EduverseAI – Revolutionize lesson planning with ai-powered content generation. Educators can create personalized learning journeys where students can explore and participate in personalized virtual worlds.
● WildWorld: Experience immersive 360° wildlife videos, narrated films and “wild facts” resources, featuring over 200 species. Backed by leading conservationists, WildWorld offers captivating ways to explore the natural world.
● STEAM3D: Enhance STEAM (Science, technology, Engineering, Arts and Mathematics) education with over 1,100 realistic 3D models. From microscopic biological structures to interactive simulations, students can experience hands-on learning like never before.
● CareerHub – Bridges the gap between education and the workforce with career exploration powered by virtual reality. Immerse students in real-world career experiences through 360° virtual reality videos that showcase exciting roles in in-demand job sectors. From STEAM-based roles to skilled trades, students will gain a deeper understanding of the daily tasks and responsibilities involved in various careers, allowing them to make informed decisions about their future.
“Eduverse+ delivers exciting new virtual reality and augmented reality experiences that meet the evolving needs of teachers and students,” said Huw Williams, CEO of Avantis Education. “With Eduverse+, students can use ai to turn their own ideas into 360º images, explore diverse biomes and the changing needs of teachers and students,” said Huw Williams, CEO of Avantis Education. “With Eduverse+, students can use ai to turn their own ideas into 360° images, explore diverse biomes and 360° wildlife videos, access interactive 3D models to help them understand complex STEAM topics, and use virtual reality to explore trajectories.” professionals. “It opens up new possibilities to support instruction at many levels and we invite anyone at FETC to visit us at booth #1177 to experience it for themselves.”
Eduverse+ is available as an upgraded subscription with ClassVR. Learn more at https://www.classvr.com/eduverseplus/.
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