chicago Several schools in the Saint Louis Public Schools (SLPS) district have committed to bringing the immersive power of virtual reality technology to students this school year with ClassVR, from Avantis Education. So far, 17 of the district's schools have leveraged federal ESSER funding to purchase the award-winning AR/VR headsets, which include thousands of pieces of VR and AR content to support all subject areas. Implementation is planned for the end of this school year.
Douglas Combs of Haddock Education Technologies coordinated the purchases following an ESSER showcase for SLPS principals and teachers. “When schools come to us asking about the benefits of AR and VR technology in the classroom, we know ClassVR will provide them with what they want,” Combs said. “At SLPS, school leaders were looking for something interesting and exciting to engage students in the content they were learning in class. ClassVR is the perfect option.”
ClassVR is an all-in-one VR/AR device designed specifically for K-12 schools. Used by more than 1 million students in 100,000 classrooms around the world, it includes all the hardware, software, training, support, and implementation services necessary for teachers to implement AR/VR in their classrooms. ClassVR gives teachers access to thousands of virtual reality and augmented reality resources and content to enhance lessons and engage students more deeply in what they are learning. Students can virtually experience walking with polar bears, swimming with sharks, or traveling back in time to see what a World War I trench was like. New for the 2023-24 school year, Avantis aligned more than 400 lessons in ClassVR to U.S. state standards in science, social studies, and English language arts, providing added value and convenience for teachers.
VR Class qualifies for ESSER money because it helps teachers support students' academic achievement and address learning loss.
“School and district leaders are increasingly looking to new and emerging technologies to help them support student learning and AR/VR is a big part of these conversations,” said Avantis Education CEO Huw Williams. “ESSER funding is making these technologies even more accessible to schools and we look forward to bringing the power of virtual reality to even more classrooms, both in St. Louis and across the country.”
To learn more about ClassVR, visit http://www.classvr.com.
About Avantis
Avantis Education, the creators of ClassVR, provides easy-to-use classroom technology used by over a million students in over 90 countries.
The world's first virtual reality technology designed exclusively for education provides everything a school needs to seamlessly implement virtual reality technology in any classroom, all at an affordable price. To learn more visit www.avantiseducation.com and www.classvr.com.
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