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According to a new report from Helika on Telegram gaming, nft engagement and longer player sessions increased in the Telegram gaming ecosystem during the third quarter of 2024.
According to the report, the number of unique wallets transferring nfts increased from 200,000 to more than 1 million during the quarter, with 600,000 wallets actively involved in in-game nft transactions.
Gamers are also spending more time playing Telegram games. the report presented that the average session length almost doubled from 2.8 to 6.7 minutes, suggesting that the improved game design is keeping users engaged.
Regional data indicates a shift in Telegram's gaming audience compared to other Web3 platforms, with 55.91% of players coming from Europe, in contrast to Asia and Latin America, where Web3 games traditionally thrive.
Increased participation in Telegram games
According to the report, Catizen completed its first airdrops, distributing 34% of its total token allocation, which included 150 million tokens distributed in September 2024 alone. The airdrop increased activity, reflecting its integration into Telegram.
In September, Binance listed Catizen on the Binance Launchpool, allowing users to farm the gaming bot's native token before making transactions.
Like Catizen, Gamee saw a 300% increase in volume and transactions month over month, showing more players and engagement. x Empire attracted nearly 48 million players, of which 18 million connected their wallets to access the game's features.
According to the report, Rocky Rabbit had 30 million players and Banana reached 10 million users in October. Wonton users surpassed one million in its first week.
However, the report also highlighted the challenges developers face as new games flood the platform. Small development teams struggle with limited marketing budgets and to attract users. Developers are expanding game genres and introducing a wider variety of experiences, such as simulations, role-playing games, and puzzles, indicating that Telegram's gaming ecosystem is evolving beyond simple, casual games.