Game activity in some layer 2 blockchains increased by more than 20,000% in February 2025, while the number of unique daily wallets (DUAW) fell, according to a Dappradar report.
ABSTRACT, A Block chain ethereum Layer-2 developed by Igloo, the nft Collection P Soneium, ethereum L2 Blockchain of Sony, arrived in second place with a growth of more than 3,200%, and line, another L2 block chain, occupied third place with more than 1,000% growth.
Monthly growth of active wallets unique in blockchains. Fountain: DAPPLADAR
In Abstract and Soneium, two games were the main drivers of activity growth: the Treasury ship in the abstract, which currently has around 72,000 UAWS and Evermoon in Soneium, with approximately 32,000 UAW.
However, despite the increase in game activity in L2S, Duaws in general fell 16% compared to January, establishing around 5.8 million. The report indicates that, although blockchain games “have historically maintained a strong market domain, economic conditions have changed the investor approach to Defi. With the uncertainty of the market that causes operators to leave positions, he now defines as the most dominant sector.”
The most dominant block chains for games in terms of Duaws are OPBNB, a layer 2 block chain built on the BNB smart chain; Aptos of Blockchain de Capa 1 independent built for decentralized applications; and nebula, which is a corner chain.
According to the report, Blockchain games investments rose to $ 55 million in February, marking an increase of 243% as of January, with 92% of the funds assigned to infrastructure development.
Blockchain games activity sees a growth year after year, but the challenges persist
As Coinlegraph reported in February, Blockchain games saw a significant increase in an annual increase, with unique daily active wallets that rose by 386% to 7 million. The strong increase led some industry observers to speculate on a potential Blochchain Gaming Bull executed in 2025, although that perspective is now in debate.
One of the games that had been calling attention to the use of blockchains in the games was “out of the network.” The title, which plans to use an avalanche subnet, generated more than 100 million transactions in its first month.
The sector, however, has faced challenges. The director of Gunzilla Games Web3, Theodore Agranat, told Cointelegraph that “there is no new money in the system,” explaining that existing capital is only recycling among game projects.
“They will simply go from one project to another and extract any value that can be that project,” he said. “And once there is no more value to have there, they will move on to another project.”
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