(PRESS RELEASE – Austin, United States, March 28, 2024)
Innovative game developer Big studies announces that its highly anticipated free-to-play multiplayer action RPG/MMO Big Time has generated $100 million in revenue. According to the team, players made transactions for a total volume of more than $230 million, without selling a single token.
“Success in Web3 gaming depends on creating compelling experiences with a player-centric economy at the core,” said Ari Meilich, CEO of Big Time Studios.
Big Time combines the intense combat and dynamic gameplay of action RPGs like Diablo with the vast realms of exploration of MMOs like World of Warcraft. Players are time travelers, rescued from the dying embers of the cosmos to join the ultimate crusade for the survival of humanity. The fabric of reality is tearing and eras of history are colliding. Players fight to preserve the human legacy, in all its beauty and madness.
Players engage in tough battles through procedurally generated dungeons, achieving objectives and collecting essential resources to create valuable virtual goods represented by non-fungible tokens (NFTs). No crypto tokens are sold and this unique approach combines the excitement of gaming with the innovative world of digital collectibles – all collected in-game rather than given away or available for purchase outside of the game. The only items that can be purchased are Time Crystals, the game's premium non-crypto currency used for in-game activities such as crafting, upgrading equipment, recharging items, or accessing premium content.
“Our fair launch strategy, with no tokens for the team or investors, underscores our dedication to a player-first gaming universe, where rewards are granted solely through gameplay,” Meilich said.
Big Time Studios levels the playing field by prioritizing the gaming community through this novel approach. Tokens are collected through in-game activities, preventing non-players from buying their way to success. This commitment to equity and inclusion sets Big Time apart in the Web3 and traditional gaming industries.
The successful pre-season launch of Big Time continues to clear up doubts about the viability of Web3 games, setting new standards for what can be achieved. The entertainment value and financial incentives of the game have captivated highly active players, dispelling skepticism and showing the immense potential of Web3 games.
“We are, first and foremost, a gaming company,” Meilich said. “Our top priority is to deliver an amazing game with immersive gameplay. Gamers want entertainment value and Twitch-worthy gameplay. This approach has set us apart and, in light of its recent successes, indicates that we are taking Web3 gaming in the right direction,” said Meilich, emphasizing Big Time Studios' dedication to delivering high-quality gaming experiences.
Looking ahead, new features and updates will further enhance the immersive gaming experience and ensure Big Time continues to lead the Web3 gaming industry.
To get early access and immerse themselves in the adventure that awaits them in Big Time, users can simply join Big Time. Discord community and request an access code.
About Big Time Studios
Founded in 2020, Big Time Studios has become a leader in Web3 gaming with its flagship title, “Big Time,” a multiplayer action role-playing game that combines fast-paced action combat and adventures across time and space. Unlike typical Web3 games, it allows players to distribute tokens directly in-game, avoiding sales to investors or team allocations. The game's preseason launch in October generated revenue of $37 million in the fourth quarter, with projections of $80 million for the first quarter, highlighting its success and the company's significant impact on digital gaming. Big Time Studios continues to lead innovation within the Web3 gaming sector.
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