As well as a new map, a dating sim and a link to one punch manBlizzard is also tinkering with virtually every aspect of surveillance 2 with the introduction of the third season of the game. TO blog post provided an overview of the big changes players will see when the game updates tomorrow, February 7, but now the patch notes have all the details.
Major changes include a health reduction for tank characters during non-role queue modes, the return of the Workshop Editor, and an update to the game’s ping system so you can tell your allies if an ability like Immortality Field or Resurrection is on cooldown and for how long and allows players to choose any Ping to place on their Ping wheel menu. It’s a small change, but it should make it easier for people to communicate, even if they avoid the often toxic voice chat.
The ability to back up enemies and teammates is making a comeback.
A mid-season patch is already out to lessen Roadhog’s ability to kill a lot of enemies in one shot, and now that tweak is affecting other tanky characters as well, as the developers have reduced the damage of Reinhardt’s Earthshatter ultimate while slightly increase the time. enemies are shot down.
Otherwise, Junkrat’s concussion mine has seen its damage drop from 120 to 100, Zenyatta carries more ammo between reloads, Brigitte’s armor packs give some instant healing now at the cost of slightly less healing applied with Over time, Soldier 76’s rifle is less prone to recoil, and Widowmaker has slightly less health, going from 200 to 175.
The notes also dive into the details of a nerf to Mercy, who is losing the passive ability that other support characters have that grants them self-heal by default. Instead, Mercy will now heal herself by 25 percent while healing allies using her staff, while the staff’s healing rate has also changed: it’s 50 percent faster for allies with less than the Half health, but the base healing rate per second has been lowered. from 55 to 45, and her Guardian Angle ability flying towards nearby teammates has increased her cooldown from 1.5 seconds to 2.5 seconds, just enough to make her much more vulnerable.
The list of changes is long, but the last one I’ll mention is one that returns from supervision 1, which is the ability to back up enemies as well. So instead of just having the option to 1v1 with someone from the other team who was unfortunate enough to pick your main, you can also take your hat off when you represent them well.